Yet Another Roguelike
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YAR is a not-so-traditional roguelike game that takes place in a haunted castle changing and updating randomly. The walls are shifting, rocks are emerging from nowhere and the ancient evil is about to awake...
- Move: <Arrow keys> or <Num keys>
- Wait: <Ctrl> or <Num5>
- Use item: <Letter keys> ( <S> for swallowing steaks, <P> for quaffing potions, etc). Using a bomb or a trap will enable pointer mode: <Arrow keys> or <Num keys> to change the position of a bomb (trap) that you're planting, <B> or <T> to confirm, <Ctrl> to cancel. Only planting bombs or traps counts as an action
- Restart: <R>
- Switch weapon: <Tab>
- Use weapon (specials only): <Space>
You can use digits from <1> to <6> to enable / disable equipped items and <0> to enable / disable falling boulders (demo feature)
All actions take energy (that is restored by food items). Having your energy at 0 means consuming health. Energy (as well as current health and attack) also defines the amount of damage you deal to enemies.
- Collectables - used only once, stored in inventory
- Weapons - only one of a type can be equipped at a time, have an ability that automatically activates every N attacks (N is a constant for each weapon)
- Specials - like weapons, but an ability can be activated at any time by pressing <Space>
- Equipables - have permanent effects, not stored in inventory (displayed near weapon icon)
- Bombs & Traps - those things probably kill
- Steak / Mutton leg - restores energy once eaten
- Coins - do I need to explain what are they used for?..
- Potion - restores health and increases its maximum by 2
- Key - unlocks one golden chest
- Armor - well, levels your armor stat (note that armor can be broken by enemy's attacks)
- Mushroom - makes your muscles grow and gives you +1 attack
- Mace - gives +1 attack bonus, pierces armor every hit
- Dagger - gives +1 attack bonus, every second swing allows you to walk through an attacked enemy
- Sword - gives +2 attack bonus, pushes enemy back every 3 swings
- Sabre - gives +2 attack bonus, causes bleeding every 3 swings (that damages enemy for the half of its max health overall)
- Montante - gives +4 attack bonus, drains energy twice as quickly as other weapons, increases max health stat every 4 swings
- Axe - gives +4 attack bonus, drains energy twice as quickly as other weapons, every 5-th swing is an instant kill
- Pickaxe - smashes walls & rocks
- Gun - shoots... arrows. Don't look at me like that
- Teleporter - teleports you; randomly and heartlessly
- [1] Throwing gauntlet - allows bombs and traps throwing (double tap direction key while in pointer mode)
- [2] Ring of protection - revives you after death, then mysteriously disappears
- [3] Fan - allows you to restore energy by waiting if your current energy amount is below 10
- [4] Shield - blocks all damage if active (will not save you from explosions), gets activated by waiting while not surrounded by enemies
- [5] Jordans - increase movement speed
- [6] Googles - provide information on boulder's landing tile
Status | Canceled |
Platforms | Flash |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | ampersandbear |
Genre | Role Playing |
Tags | 2D, 8-Bit, Pixel Art, Retro, Roguelike |